Who I am

a little bit about me
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In a few words

I grew up in a small town in southern Italy and moved to Los Angeles in the summer of 1999 to begin my journey in computer graphics.

In my career I have worked as a Rigger, Tech Artist, Animator and Manager for companies like Blizzard Entertainment, Lucasfilm Animation and Facebook (Meta).

In 2010 I created a tech company that I still currently run: CGCircuit (www.cgcircuit com), which is a marketplace for tutorials and digital assets.

I have always been passionate about how art and tech compliment and influence each other, that is why I particularly enjoy Technical Art as a profession and to run a tech company that teaches people the technical and artistic side of of making visual effects, animation and games.

Tech Manager

As a manager I love to allow the people I support to succeed, and to have fun doing what they like to do best.

One of the skills I have as a manager is to identify patterns and improvements and establish processes to increase efficiency.

Tech Artist

I have done tech art since 2002, and loved every minute of it.

I have mostly being a Rigger, but throughout the years my role also had responsibilities like installing and deploying Maya to the studio, directing Hollywood actors for facial scanning, creating rigging and animation pipelines and more.

Entrepreneur

I think I am an entrepreneur at heart, I started a graphic design studio while I was still in high school and my brain constantly tries to find ways to improves peoples lives from small to large scale.

In 2010 I launched the teaching marketplace CGCircuit. At the time it was maybe the first platform of its kind.