Who I am

a little bit about me
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In a few words

I grew up in a small town in southern Italy and moved to Los Angeles in the summer of 1999 to begin my journey in computer graphics.

In my career I have worked as a Rigger, Tech Artist, Animator and Manager for companies like Blizzard Entertainment, Lucasfilm Animation and Facebook (Meta).

In 2010 I created a tech company that I still currently run: CGCircuit (www.cgcircuit com), which is a marketplace for tutorials and digital assets.

I have always been passionate about how art and tech compliment and influence each other, that is why I particularly enjoy Technical Art as a profession and to run a tech company that teaches people the technical and artistic side of of making visual effects, animation and games.

Tech Manager

As a manager I love to allow the people I support to succeed, and to have fun doing what they like to do best.

One of the skills I have as a manager is to identify patterns and improvements and establish processes to increase efficiency.

Tech Artist

I have done tech art since 2002, and loved every minute of it.

I have mostly being a Rigger, but throughout the years my role also had responsibilities like installing and deploying Maya to the studio, directing Hollywood actors for facial scanning, creating rigging and animation pipelines and more.


I think I am an entrepreneur at heart, I started a graphic design studio while I was still in high school and my brain constantly tries to find ways to improves peoples lives from small to large scale.

In 2010 I launched the teaching marketplace CGCircuit. At the time it was maybe the first platform of its kind.