My work rigging Junkrat for an Overwatch Short
From an early age, I have been interested in technology and games. I was lucky enough as a kid to own all the major consoles on the market (including the Panasonic 3DO!). My favorite console of all time is the Neo Geo (for the record).
I started a graphic design studio when I was 18 years old and successfully ran that until I decided to move to California.
After graduating from The Art Institute in Santa Monica I started working in Video Games for Heavy Iron Studios where I had the pleasure to work with a fantastic team of animators that has shapes me as a rigger. Since then I love to partner with animators on creating the best possible rigs. It’s a team effort!
I am now managing teams of riggers and tech artists. I am currently working at Facebook Reality Labs where I have the pleasure to manage a fantastic team of tech artists and together we are helping building the Metaverse.